MK Studios’ Dublin Airport v2 for MSFS is now available

MK STUDIOS has released Dublin Airport v2 for Microsoft Flight Simulator, a major update to a scenery that was initially released back in 2020. Dublin v2 features a high-fidelity rendition of Ireland’s primary gateway for international flights, with crisp textures, realistic lighting, and detailed interiors. The scenery also includes a fully-operational A-VDGS system, hand-corrected orthoimagery, and compatibility with most AI traffic plug-ins.

Dublin Airport is a major hub for Aer Lingus and Ryanair, offering more than 250 destinations across Europe, North America, and the Middle East. The airport also has a TSA Preclearance facility at Terminal 2, allowing passengers to clear US immigration before departure. In peak season, the airport handles over 1,400 flights per week, making it one of the busiest airports in Europe.

MK STUDIOS has built Dublin Airport v2 from the ground up, using the latest technology and techniques to optimize the performance and visuals of the scenery. The product covers the entire airport area, including landside buildings and significant points of interest near the airport. The scenery also features the brand-new runway 28R/10L, which recently entered into operations.

The airport also features some nice extras that enhance the immersion and functionality of the scenery. One of them is the fully operational A-VDGS (Advanced Visual Docking Guidance System) that guides you to your parking spot with accurate information on your distance, speed and alignment. Another one is the compatibility with most AI traffic add-ons, which populate the airport with realistic aircraft movements and liveries. The scenery also includes some landmarks and points of interest near the airport, such as hotels, office buildings and industrial areas.

Dublin Airport v2 is now available for around €19.00. A 30% discount is available for those who purchased the original V1 version.

Key Features:

  • High-fidelity rendition of Dublin Airport built from the ground up.
  • Optimised yet crisp texturing throughout all buildings and structures.
  • Detailed yet frame-friendly Pier 1, 4 and Tower Interiors.
  • Recently captured hand-corrected and colour-rectified orthoimagery.
  • Detailed, true-to-life aprons, surfaces, lines and paint markings including the brand-new runway 28R/10L.
  • Realistic fully-operational A-VDGS implementation like in the real world.
  • Landside buildings and significant POIs near the airport.
  • Compatible with most aircraft AI plug-ins.
  • Optimized to MSFS performance guidelines for PC and Xbox.

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