FeelThere releases Cincinnati/Northern Kentucky International Airport (KCVG) for MSFS

FeelThere has unveiled its latest addition to Microsoft Flight Simulator: Cincinnati/Northern Kentucky International Airport (KCVG), offering MSFS enthusiasts the opportunity to explore one of the country’s busiest airports for cargo traffic. This release expands their already extensive and growing selection of custom airports, predominantly in the United States.

Nestled in the heart of Kentucky and serving as a pivotal gateway to the Cincinnati area, extending across Ohio, Kentucky, Indiana, and beyond, KCVG’s unique identifier fittingly originates from “Cincinnati Vicinity and Greater.”

Since starting operations in 1947, this international hub has expanded over an impressive 7,700 acres. It facilitates non-stop passenger service to over 50 destinations across North America and Europe, while also acting as a crucial node for both domestic and international cargo flights.

FeelThere’s rendition of KCVG is brought to life with over 40 highly detailed building models, featuring PBR texturing and a comprehensive ground polygon. This includes realistic decals, dirt effects, taxi lines, and surfaces to enhance the immersive experience.

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Furthermore, the developers have introduced significant improvements in various areas of the airport. These include an updated AFCAD for accurate parking spots, taxiway names, and taxi signs; enhanced taxiway and runway lighting; and accurately placed objects and clutter around the scenery to enrich the virtual environment.

FeelThere’s KCVG Cincinnati / Northern Kentucky Airport is available now for Microsoft Flight Simulator, priced at under $20 USD via simMarket or the developer’s own website.

Features:

  • Over 40 highly detailed building models with PBR texturing.
  • Complete modelled ground polygon including realistic decals, dirt, taxi lines and surfaces.
  • Updated AFCAD, parking spots, taxiway names and taxi signs.
  • Improved taxiway and runway lighting.
  • Multiple objects and clutter placed over the airport using the SDK.
  • Improved night lighting and apron lamps.
  • Terrain follows real world elevation.