A2A Simulations returns with big news: the Accu-Sim Aerostar is coming this July in early access

Fully native to MSFS 2024, the Aerostar enters late beta with only final refinements left to complete.
by Vasco Ferreira

It’s been a long time coming, but the wait is almost over. A2A Simulations has officially announced that the Accu-Sim Aerostar will launch in early access this July, marking the highly anticipated debut of their first twin-engine aircraft for Microsoft Flight Simulator, built entirely for the 2024 platform.

The news comes directly from A2A, who shared a detailed update just a few hours ago, putting an end to months of relative silence surrounding the Aerostar project. This aircraft has been in development for quite some time, originally teased years ago, and then temporarily sidelined after an unfortunate gear-up landing with their real-world Aerostar back in 2020. Since then, a lot has changed, including the release of their critically acclaimed Comanche 250 and the transition to MSFS 2024.

Built for MSFS 2024 from the ground up

A2A confirms that the Aerostar will be a native MSFS 2024 release, designed to take full advantage of the new simulator’s capabilities. This isn’t just a port of something that was halfway done. The development has shifted entirely to the newer platform, meaning simmers can expect the latest visual fidelity, environmental interactions, and flight dynamics MSFS 2024 can offer.

The Aerostar also runs on the Accu-Sim 2.0 framework, the same technology that powers the fantastic Comanche 250, bringing highly detailed physics-based simulation across every system. This includes dynamic ground handling, a physics-driven engine model with per-cylinder simulation, and an airframe that reacts to weather, stress, and pilot handling. If you’ve flown the Comanche, you’ll know that the depth of simulation is truly tangible.

a2a simulations aerostar 600 msfs cockpit

Early access release

In their announcement, A2A acknowledges that development has “taken longer than expected,” citing a mix of business challenges and personal hurdles over the past year. But they also make it clear: the Aerostar isn’t being released half-baked. Most systems are already complete, and the aircraft enters early access in a late beta stage. Only a few remaining areas need final refinement and polish.

This approach opens the door for the community to get hands-on with the Aerostar sooner rather than later, while also helping shape the final version through feedback. A development roadmap will be published shortly after release, giving everyone a clear idea of what to expect in upcoming updates.

This will be the studio’s first multi-engine piston aircraft for MSFS and a major step forward in demonstrating how their Accu-Sim 2.0 technology scales to more complex airframes. You should definitely check this out from early in development, a real-world preview of the work the developers have been putting into this project over the past few years.

These are exciting times for MSFS simmers! We’ll be keeping a close eye on the release next month, and you can expect a detailed first look once we get our hands on it. Stay tuned!

Vasco Ferreira

Vasco is the founder of MSFS Addons and a flight simmer since the FSX era. Covering add-on analysis and industry news for the Microsoft Flight Simulator community.
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