Aerosoft Flight has just unveiled an extensive roadmap for its scenery division in 2025, sharing a clear look at where things are heading with Microsoft Flight Simulator. From long-requested updates to surprise compatibility decisions and all-new airport builds, the studio is signaling a year of strong activity across both MSFS 2020 and 2024.
Düsseldorf comes to both MSFS 2020 and 2024 after community feedback
One of the more community-driven announcements involves Aerosoft Airport Düsseldorf. Originally planned exclusively for Microsoft Flight Simulator 2024, the project will now also be released for MSFS 2020. Aerosoft says this change came directly in response to user feedback, with many simmers asking for compatibility with the older sim.
While development remains centered on the new technologies of MSFS 2024, the studio claims to have found a way to backport the scenery without significant compromises — at least within the technical constraints of the 2020 platform.
A few notable details:
- Both versions will be delivered as separate installations, reflecting the very different simulator architectures.
- Buyers of the MSFS 2024 version will receive the MSFS 2020 version free of charge.
- Marketplace users should eventually see both versions accessible — a solution is being worked out with Microsoft.
- Both platforms will continue to receive updates, with features tailored to each sim’s capabilities.
Frankfurt gets a major performance overhaul — and Terminal 3
Frankfurt, one of Aerosoft’s largest and most prominent airport releases, is getting a much-needed optimization pass. The studio says Mega Airport Frankfurt will receive a free performance-focused update that targets improved framerates, memory usage, and overall resource management.
Key changes in the works include:
- Refined LOD levels
- Updated 3D models and textures
- Better CPU and memory performance across both simulators
After this optimization phase, Aerosoft also plans to introduce:
- A new implementation of Terminal 3
- Updated taxiways and airside layouts
- Additional improvements building on the performance gains
The update will be free to all existing customers, with no restrictions based on simulator version.
Stuttgart announced as next domestic German hub
Aerosoft is adding another German airport to its MSFS portfolio, with the announcement of Aerosoft Airport Stuttgart (EDDS) for Microsoft Flight Simulator 2024.
Development is already underway, led by Jo Erlend Sund and Lukas Vezyroglou — names familiar to long-time users for their work on previous high-detail European airports.
Planned features include:
- A detailed and immersive airport model, with a strong focus on atmosphere
- Full use of MSFS 2024’s latest development capabilities
- A potential MSFS 2020 port, depending on community demand
As with the Düsseldorf project, Aerosoft is also inviting real-world airport employees or individuals with reference access to contribute to the project — a sign of continued emphasis on authenticity through community input.
Paris Charles de Gaulle enters development for MSFS 2024
The big reveal from the roadmap is confirmation that Mega Airport Paris Charles de Gaulle (LFPG) is now in active development for MSFS 2024.
This airport has been on wish lists for a while. Aerosoft is now taking on the challenge of delivering a new high-fidelity version of CDG that’s being described internally as a “flagship” scenery for the team.
There’s no timeline yet, but a few points stand out:
- It will be developed specifically for MSFS 2024, using its upgraded rendering and optimization pipeline.
- Performance will be a focus from the outset.
- Progress will be shared incrementally, suggesting a more transparent development cycle.
Once again, Aerosoft is appealing to those with behind-the-scenes access to help refine the project — particularly with reference materials.
What emerges from Aerosoft’s 2025 roadmap is a fairly clear strategy: prioritize MSFS 2024 but keep MSFS 2020 users in the loop when possible, particularly for larger releases. It’s also evident that performance tuning is becoming a priority, especially for scenery packages that have grown increasingly complex in the current generation of sims.
The studio also seems to be putting more effort into community involvement, both in terms of feedback loops and sourcing real-world references for accuracy.
Aerosoft promises more previews and details across its social channels in the months ahead, but this roadmap already paints 2025 as a substantial year for its scenery department. Stay tuned to msfsaddons.com for further coverage as these projects evolve!











