For a “study-level” airliner, the soundscape carries a lot of the experience. It can make the difference between sitting in a faithful systems model and feeling like you are actually handling the real aircraft, and it is one of the harder things to get right. Just Flight has now put its hand on the table for the highly anticipated F70 Professional and F100 Professional for Microsoft Flight Simulator, publishing a full-length Sound Overview video that walks through the complete audio package for the classic jets.
Just Flight has treated the sound set as one of the final elements to show before launch, the kind of content the team said it would only release once it was happy with the fidelity. We saw the systems side hit a milestone when AFCAS Profile mode was completed and the aircraft entered final testing, and the polishing work then continued with deep SimBrief integration confirmed for the FMS. A full audio showcase fits the same pattern and it’s the sort of thing a developer publishes when a product is close.
What is in the package
The numbers come from Just Flight directly. The developer says the F70 and F100 use an MSFS-native Wwise sound package built from recordings captured during high-power engine runs of a real aircraft, in partnership with Sim Acoustics over a recording effort that goes back years. According to Just Flight, the set contains more than 500 individual samples, with studio-quality Tay 620-15 engine audio at its centre and physics-based effects governing engine and wind noise across the flight envelope.
The flight deck gets its own layer. Just Flight lists hundreds of cockpit sound effects, from the buttons and switches to the stabiliser trim “whooler” and the TCAS aural alerts, alongside equipment audio for the APU, electrical circuits, and hydraulics. The developer also points to 3D sound sources positioned throughout the aircraft, which it says come into their own in VR. In the December update, Just Flight’s sound developer was quoted saying the F70 and F100 carry the highest number of individual engine samples he has ever put into a flight sim aircraft, with the team rating it above its own well-received Avro Vulcan set.
There is a cabin side to it as well. The audio ties into the Auto Cabin Crew system, the Digital Music Player in the forward galley, and a set of 13 cabin announcements covering the welcome, safety briefing, seatbelt calls, and delay messages. Just Flight notes that cabin audio volume shifts depending on whether the cockpit door is open or closed, and that PC users can swap the announcement and music files for their own.
Where the project stands
The Fokker twins have been one of the longer-running development stories in the MSFS space, a stretch that included the VNAV system being scrapped and rebuilt from scratch, a call the team said cost real time but was needed to get it right. With the systems work behind them and the sound set now public, the remaining gap between previewing the aircraft and selling it looks narrow.
Just Flight still has not committed to a firm release date, and a degree of caution is sensible given how many times the timeline has shifted on this project. For now, delight your senses with the full Sound Overview, which runs for over 38 minutes (!).










