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Miltech previewed the U-2 at FSExpo, then hid a Dash 8 in the rain

The U-2 got its first public showing, a wear-and-tear system called MilTech Experience made its debut, and a rain-soaked teaser pointed to a PAL Aerospace maritime patrol DHC-8.
by Vasco Ferreira

If there is one thing to take from Miltech Simulations’ FSExpo 2026 presentation this Sunday, it is that the studio knows exactly which corner of Microsoft Flight Simulator it wants to live in. While most attention usually goes to airliners and shiny GA, Miltech spent its stage time on a spy plane, a maintenance and wear system, two period sceneries, and a closing one-liner that turned out to be an actual aircraft tease. Here is what came out of it!

The U-2 goes public

The headline aircraft was the Lockheed U-2, shown to the public for the first time after a development road that is quickly stretching. The project was first announced back in 2024, and the version on stage this weekend is a long way from what the team showed last year. Miltech says the aircraft went through one failed partnership before the studio decided to finish it solo, and along the way it survived three cockpit remakes, two exterior remakes, and two avionics remakes.

That churn was not for nothing, by the team’s account. Miltech says the extra time let it work from far more public information than was available in 2024, and that members met U-2 pilots and crew in person, which fed details into the model that would otherwise have been guesswork. The studio also says it raised its quality bar and expanded the scope as a result.

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On the current state of things, the cockpit is functional bar a few small instruments, with three full MFDs carrying more than 35 modelled pages, a working CDU, and a working radio. The exterior model is around 90 percent complete, and the package will ship with 27 liveries. Miltech describes the project as being in its final integration phase, so this is late-stage work.

There will be three variants: the U-2S with the digital cockpit, the U-2R with the analog cockpit, and the ER2, which is the NASA version of that analog office. True to Miltech’s usual approach, the aircraft will not come alone. The package bundles five sceneries, including RAF Akrotiri in Cyprus, RAF Fairford in the UK, a 1960s Groom Lake, Patrick Space Force Base, and a fictional airstrip for the USSR flyover missions.

The work on the sensors that make the U-2 so special is where it gets interesting. Miltech says the U-2 carries a modelled optical camera that captures imagery as you overfly terrain, with day and night simulated, though no weather on the camera itself due to simulator constraints. There is also a terrain radar and, for the NASA variants, a weather sensor. All of that telemetry feeds an optional U-2 data link portal, a website you can log into and connect to your sim, where you can plan flights, browse captured imagery, and pull terrain and weather survey data after a sortie. The analog variant produces black and white imagery for period accuracy, while the newer variants return full colour. The team has also folded in U-2 specific performance calculators and charts.

For mission flyers, there is a pack compatible with Mission Hub, covering the Cuban Missile Crisis, the Chinese balloon incident, and USSR flyovers, with 15 missions in total and the possibility of a second pack if demand is there. Three chase cars are modelled, complete with the altitude callouts you would hear on a real U-2 landing.

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Miltech Experience could change how the planes feel

The U-2 reveal was the centrepiece, but the more forward-looking story was a system Miltech is calling Experience, which was presented more like a teaser of what’s to come.

The pitch, in the team’s words, is that machines wear, break, and remember. Rather than a binary works-or-broken failure state, aircraft develop individual personalities and pick up faults over time. The example Miltech gave is taxiing a GA aircraft over rough ground, damaging a tyre that does not deflate on that flight at all, then coming back a week later to find it flat. So far the system is applied to a single light GA model, which the team says already carries 467 individually simulated systems, with custom internal combustion modelling and a custom drivetrain down to the prop shafts.

Crucially, the studio says these systems are not isolated from one another. A rotor vibration can damage other components through that vibration, and there is a dynamic logbook that auto-fills details like weather, airfields, and the type of flying you did, while dropping hints about the state of the aircraft. Ignore a maintenance note on your walk-around and, according to Miltech, it will come back to bite you later.

Some of the examples are the pure dream of a certain type of simmer looking for extreme realism. Tyre pressures change with the weather. A cracked exhaust can leak carbon monoxide into the cockpit, which the team says affects pilot alertness and even changes how the aircraft handles, unless you crack the canopy open. There are random failures and events too, including bird strikes, plus a much deeper walk-around than the MSFS 2024 default, with dynamic oil that shows both state and quantity, fuel checks, water-in-fuel checks, and rotor head inspections.

The U-2 will be the first military aircraft to fully feature Experience. Miltech says you will need to check LOX levels before a flight or risk blacking out at altitude, and that hard landings will damage the gear and bogie wheels, sending you to a hangar model for repairs. The whole thing is optional, though. The team also tied it to what is coming next, pointing to the CH-53 it has slated for later this year as a natural fit, since those machines drip oil, get filthy, and can take bullet damage.

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Two period sceneries, both with Sundowners

Before the aircraft talk, Miltech opened with two sceneries, both built with Sundowners Simulations. The first is Area 51 and the Tonopah Test Range as it looked across the 1970s and 1980s, which the team says was recreated from site visits within the obvious restrictions, with a few Easter eggs hidden away. The second is Berlin Tempelhof modelled in the 1960s, with all the terminals, heavy night lighting, and period detail around the city that includes the full Berlin Wall.

And then, the Dash 8

Now for the bit that nearly slipped past everyone. Miltech closed the panel with the line “before we dash,” which sounded like a simple goodbye until you saw what was on screen behind it. The teaser showed a rain-soaked tail wearing PAL Aerospace titles, and going by that livery, it points to the De Havilland Canada DHC-8 in its maritime patrol configuration.

PAL Aerospace operates the Dash 8 as a special-mission and maritime surveillance platform, which sits right alongside the U-2 in Miltech’s intelligence and reconnaissance lane rather than dragging the studio into commercial turboprop territory. Miltech has said multiple variants are planned, but beyond that there is nothing concrete yet, so it is worth treating any talk of a civilian Q400 as speculation for now.

If the surveillance Dash 8 turns out to be more than a one-frame tease, Miltech will have assembled one of the most distinctive special-mission lineups in the sim. We’ll continue to keep an eye on it!

Vasco Ferreira

Vasco is the founder of MSFS Addons and a flight simmer since the FSX era. Covering add-on analysis and industry news for the Microsoft Flight Simulator community.

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