Here’s just a couple of new images of the PMDG 737 for MSFS
PMDG continues to get valuable feedback from beta testers as it moves its hugely-anticipated 737 for MSFS down the production line. The 737 is currently on a final stage of development, and after the series of teasers and previews that we got over the last year or so, there’s really not much left at this point than to prepare our wallets for what is certainly going to be one of the biggest add-on releases yet for Microsoft Flight Simulator.
We’ve seen a good amount of images already (and even a trailer video), so the looks of the thing are a given at this point. Still, PMDG continues to share some interesting new shots that show the level of detail that is being put into this striking MSFS model of Boeing’s workhorse.
In a typical development update from PMDG’s Robert Randazzo, we’ve learned this week that the 737 continues to progress nicely and the team is hard at work squashing bugs and fixing issues as they are reported by the testing team. No major news on that front, so this time the highlight of the week is just a couple of two new images that show some very specific but admittedly impressive details in the cockpit.
In these two images, we can see bare aluminium in a backing plate, the result of multiple removals by technicians. Also, in a second image, PMDG shows how fingerprints and dust are represented in screens, and how they look different as lighting changes around the cockpit.
This last effect is better perceived in a video, so that’s something Randazzo is looking to focus on for the coming weeks. These videos are now a long overdue promise, and if they are as good as the ones PMDG did for the DC-6, they may prove to be an invaluable resource for newcomers, or for everyone looking to refresh some ideas about PMDG’s brilliant 737 simulation.
With not much to report this week, enjoy the two new images above and stay tuned for further developments as they become available!
I am buying this the minute it is released.
It is incredible
My understanding is that MSFS features a video game like fight model that is lacking in real flight response.
XPlane is said to be a more realistic flight experience and more faithful to flight dynamics.
I don’t want to drive a car that is mounted on rails for my safety.
As a real world pilot since 1975 i can tell you that Msfs is the best flightsim ever produced. Flight Dynamics is a term many people use without been real world pilots. Not every aircraft response is equal. For example I can’t stand the incorrect flight dynamics of models in Xplane. Planes that slides tyo the right on takeoff when the real plane goes to the left because of engine torque and prop ash… It just have to do with your sensitivities adjustments. NOT all controllers response the same way!… Since I know how several aircrafts perform in real life, I adjust my sensitivities… For example the 737 by Braddock is a piece of crap! But wait for the PMDG, things are going to be different. The bad behavior of aircraft in MSFS is not the sim, is Bad models by the developers. Aerosoft Twin Otter is a delight to fly, The Islander is excellent!. I have flown the Islander in real life!. They got it exactly to the point!